Entry #Entry
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Random Observarion fo the day
PROCESS. TERMINATED.
HITLÄR!!1!~!1
5 commentsNinjas > *
14 commentsUhhh… yeah. I fucked up the class hierarchy a little. Well, a lot. Have to sort out some serious issues and such, redesign pretty much half the rendering system. Actually, probably just factor out a couple things to make it prettier.
At least I recognized a problem…
2 commentsOkies, my DX framework is coming together nicely. Though its not the best system designed ever, I’m not a team of 12 professional coders which is going to make the next groundbreaking game. So I’ll have to settle for mediocrity this time around. Whatever.
I’ll try to keep updated the following link:
LINK WHICH FOLLOWS
Which points to a zip file which has a current build of what I’m working on. If it loads right (currently), you’ll be greeted by 4 textured cubes rolling around pointlessly. Which is one of my favorite pasttimes, BTW.
Here’s a screenie of it in action:
And that’s what I’m working on. Next things on my list are a general object manager with templates that’ll be really nifty, and a terrain class. Cools.
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