The random rantings of a concerned programmer.

Archive for January, 2005

Entry #78

January 30th, 2005 | Category: Uncategorized
  • Random Observatoin of the Day!!
    I’ve been having a hard time spelling observatoin. Obseravtion. >_<
    Screw it. I need to get back to writing my class member functoins for maps n stuff.

Working hard, getting no work done.

IT’S SNOWING!!!

2 comments

Entry #77.ohtehnoes

January 29th, 2005 | Category: Uncategorized

Entry #77

January 29th, 2005 | Category: Uncategorized
  • Random Observation of the Day!!!
    Way too many people are keeping journals. I just can’t seem to stay up near the top anymore…

    BUMP!

    (this is not madness – there is a reason behind everything. Well, everything except left-handed APIs, there’s no reason behind those)

I need to start working on my engine again… its been 2 days since I’ve worked on it! Its sooo cool… theres linked lists of … linked lists, and then those are derived to create an abstracted class of linked lists of linked lists, so its like one giant polymorphic linked linked list list!!!! omg!

1 comment

Entry #b

January 28th, 2005 | Category: Uncategorized
  • Random Observation of the Day
    bump
3 comments

(Untitled)

January 27th, 2005 | Category: Uncategorized

Working on a new engine, since the old one was kinda weak. This one is much better, I’m using more advanced language features (class inheritance, linked lists, polymorphism, polymorphic linked lists..) to make it MUCH more versitile + powerful. Its (hopefully) going to end up a networked strategy game, probably enter it in Ravuya’s competition that I can’t find a link to, yadda yadda.

[/boring]

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